Dots-and-Boxes Analysis Solutions

These are solutions to problems in The Dots-and-Boxes Game by Elwyn Berlekamp (A. K. Peters, 2000). The numbers in the displayed positions are the resulting score with best play if the player on the move selects the corresponding line. Positive numbers are wins for the first player to move (player A); negative numbers are wins for the second player to move (player B). If you have a position you'd like analyzed (or an analysis you'd like taken deeper), send me an e-mail message at: The analysis programs are available if you want to run your own analyses.

<- Parent Directory

David Wilson /